Cindy Price starts her day by launching ClassDojo, a classroom communication app. She also checks for communications from parents, sees if any children are ill that day, and reads school news. She adds a student avatar whenever a student displays a characteristic such as exceptional thinking or being an above-average listener. Ping is elicited by this action, which stimulates the pupil. When a pupil misbehaves, however, they lose points.
Cindy Price sends photographs and videos of her children to their parents twice a day. Price also displays monsters in a green mascot during her free time, as shown in highlights of the ClassDojo growth video. The goal of these courses is to educate kids on empathy and preservation while also assisting instructors in being more effective in the classroom.
Teachers like the program because it allows them to customize their students’ daily progress, which already has over 20,000 inputs. The software is also kid-friendly, as well as adaptable to gameplay. The ClassDojo app has touched at least 90% of American schools. Sam Chaudhary, CEO, and co-founder understood that for the app to succeed, they needed to get the involvement of teachers who do the job of teaching. In 180 countries, 35 languages have been translated and made available.
ClassDojo, according to the group that operates it, reaches 1% of 700 million children in grades K-8. This equates to around ten million children. Almost all the instructors, as well as many parents, use the app, says teacher Cindy Price.
You’d assume that because the software is free, there wouldn’t be any issues. For the app model, however, both teachers and young pupils find it strange. The business does not plan to modify the app’s free pricing to address the issue, instead, they will focus on parents’ engagement in learning outside of school hours.
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